wonderful animation- you have a solid grasp of anatomy and movement, and a fantastic grasp of that Z Fighter type of fighting =) great use of energy attacks. the rocks seem very solid- a hard thing to pull off since the characters man-handle them in this type of scene. sound seems appropriate- some more rock-crushing bass might add a touch ;) great work! i cant wait to see more.
fun. does reset not remove the placed magnets/repulsors? i like that score decays over time =]
fun game, great concept! =) i loved map 9, 11, & similar- having to interact with moving structures or draw while moving seemed to really bring out the strength of this concept =D i noticed that: 1) jump sound seems to trigger when walking over irregular shallow slopes or when falling down against steep slopes- that can get a bit annoying; 2) if character is falling too fast (from top to bottom of screen) he will pass through drawn lines. yay
thanks i will fix these rpoblem
fun =) a bit rough around the edges, but amazing for a 1-day project! gj
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